Technical Artist - Talent Pool

Personal information

Application information

Questions

Are you based in Brazil?
Do you have an advanced or fluent level of English? *
Are you proficient in integrating VFX content into real-time engines like Unreal or Unity, including the use of particle systems, post-processing effects, and shaders? *
Are you familiar with performance optimization techniques for VFX, including GPU/CPU usage, draw calls, and lighting models (pre-baked, dynamic, hybrid)?
Do you have experience working with third-party software such as Houdini, Maya, or 3ds Max to create simulations for integration into game engines?
Do you have a basic understanding of animation principles such as timing, speed, and keyframes?
Have you created or maintained VFX pipelines or automation tools for engines such as Unreal or Maya? *
Are you available to work in an exclusive capacity? (That is, you cannot hold other jobs that may represent a conflict of interest.) *
I understand that I am participating in a Talent Bank, and I authorize the company to store my data and contact me now or in the future. I understand that I can request the deletion of my data at any time. *
Do you identify as part of any of the groups below? (The question below is optional and is intended to support the company’s diversity and inclusion initiatives. Your response is confidential and will not affect your application. By answering, you consent to the processing of this data in accordance with applicable legislation.)