Lead a team of engineers, ensuring alignment on project objectives, technical direction, and timely delivery.
Own the architecture and implementation of gameplay, multiplayer, UI, and rendering systems across Unreal, Unity, and custom engines.
Conduct regular 1-on-1s with engineers, providing mentorship and supporting career growth in collaboration with engineering managers.
Oversee technical quality by ensuring best practices, conducting code reviews, and driving performance optimization efforts.
Collaborate cross-functionally with Design, Art, UX, and QA to deliver high-quality, scalable solutions.
Manage project risks by identifying technical challenges early and working with stakeholders to resolve blockers.
Communicate project status, technical trade-offs, and resource needs to leadership and external clients.
Contribute to process improvements in hiring, technical documentation, and engineering workflows.
Technical Requirements
Must have
At least 7 years of development experience, with a strong focus on C++ and game development.
Prior experience leading an engineering team, driving technical direction, and mentoring developers.
Advanced/Fluent English (C1/C2), with the ability to communicate effectively with internal teams and external stakeholders.
Strong background in Unreal Engine, Unity, or custom engine development, with expertise in gameplay, UI, or rendering.
Experience in performance optimization, ensuring efficient memory usage, CPU/GPU performance, and scalability.
Familiarity with source control systems (e.g., Git, Perforce) and CI/CD pipelines for game development.
Proven ability to collaborate cross-functionally with Design, Art, UX, and QA teams to align on technical solutions.
Nice to have
Experience with multiplayer game development, including networking, replication, and server architecture.
Background in porting games to multiple platforms, optimizing for different hardware constraints.
Knowledge of game AI systems or procedural content generation.
Proficiency in scripting languages such as Python or C# for tooling and automation.
Experience with graphics programming, including shaders, rendering pipelines, and GPU optimization.
Prior experience working with distributed teams or external development partners.
Experience with console development for Gen8 (PS4, Xbox One) and Gen9 (PS5, Xbox Series X|S), including platform-specific optimizations, certification processes, and hardware constraints.
Experience with mobile game development, including performance optimization, memory management, and platform-specific considerations (iOS/Android).
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FACTORIAL uses cookies to personalise content and ads, to provide social media features and to analyse our traffic. We also share information about your use of our site with our social media, advertising and analytics partners who may combine it with other information that you've provided to them or that they've collected from your use of their services.