Senior VFX Artist

Personal information

Application information

Questions

Do you have an advanced or fluent level of English? *
Are you based in Brazil?
Do you have solid experience working with real-time VFX in game development or a similar field? *
Are you proficient in integrating VFX content into real-time engines like Unreal or Unity, including the use of particle systems, post-processing effects, and shaders? *
Are you familiar with performance optimization techniques for VFX, including GPU/CPU usage, draw calls, and lighting models (pre-baked, dynamic, hybrid)?
Do you have experience working with third-party software such as Houdini, Maya, or 3ds Max to create simulations for integration into game engines?
Have you created or maintained VFX pipelines or automation tools for engines such as Unreal or Maya? *
Are you available to work in an exclusive capacity? (That is, you cannot hold other jobs that may represent a conflict of interest.) *